I watched a YouTube video about this topic today and thought it was the perfect idea for a post here. It’s pretty straightforward, it’s games you played in the past that you’re still stuck thinking about, or games that taught you a lesson that you’ve held on to.

I’m going to start. For me, the two games that perfectly exemplify the idea of a game that sticks with you are Sekiro and BioShock. I have a feeling Dark Souls will be a popular choice but I think Sekiro did it more for me personally.

Starting with Sekiro, I honestly think it’s the closest to perfect I’ve ever seen in a video game, at least for a first playthrough. It’s fun, challenging, rewarding, thoughtfully made, beautiful to look at, it’s got great voice acting, memorable characters, and I honestly can only think of two mini bosses that bring the whole game very slightly down. Every other aspect is a 10/10 from me. Not to mention the combat is the best combat of any game I’ve ever played. Personally, this game is the purist example of a game that forces you to get good at it, and does the best job at teaching perseverance. In the rest of the Souls games, you can upgrade your weapon, get a new weapon, use buffs, summon NPCs or another player to help, if you’re getting stuck. With Sekiro on the other hand, you need to get good. Above any other game, this one showed me just how well hard work can pay off. I feel about this game the same way video essayists feel about Dark Souls. If you know, you know.

Moving on to BioShock, this one really taught me the value of a good story, and showed me that video games truly are art. It helped that the game itself is a ton of fun to play, but on top of that the writing is just phenomenal. I’m assuming most people on here have played this one so I won’t get too into it, and in case you haven’t, most of what I’d be gushing about would spoil the whole game anyway, so I’m just leaving it short, but yeah. This game is the finest example of video games being an art form.

What about you guys? What has stuck with you the hardest? I’ve got more games I could talk about but I’d love to see discussion from you.

  • CatZoomies@lemmy.world
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    2 days ago

    Some games have already been posted, so I’ll share two games that really stuck with me:

    • Life is Strange
    • Hellblade: Senua’s Sacrifice

    I could mention Persona 5 Royal, but it’s such a hugely popular game so there’s no need to elaborate.

    Life is Strange took me on a mystery journey, and I felt such nostalgia for my early days as a teenager. It’s an old game, but I won’t spoil it here. I’ll give a small plot. You’re Max Caufield, and you’ve returned to Arcadia Bay and see your old best friend, Chloe Price, whom you haven’t spoken to in years. She gets into some crazy stuff and Chloe is about to be shot by another student, but Max intervenes and discovers she has the power to rewind time, allowing her to save Chloe’s life. There’s an underlying mystery in Arcadia Bay where another young girl mysteriously disappeared, and Max and Chloe team up to try to find her.

    Hellblade allowed me to experience what psychosis is like, through the lens of the main character, Senua. This game is unforgettable. Senua needs to save her lover, without letting the rot that’s festering inside her to consume her. That’s all I’ll say about this gem.

    • SolOrion@sh.itjust.works
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      2 days ago

      I really gotta play Life Is Strange. I started playing it a looong time ago but didn’t get very far into it at all before I put it down- I don’t honestly remember why.

    • redracc@lemmy.world
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      2 days ago

      Seeing Max again in the new life is strange game brought me back to High School as a teenager. I don’t think seeing a game trailer has done something like that for me ever.

    • azertyfun@sh.itjust.works
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      2 days ago

      Life is Strange’s writing is trope-y and often not that great, and my neurospicy ass doesn’t even relate with pretty much any of the nostalgic tropes about teenagehood (as far as I’m concerned these were the worst years of my life, by far, and any piece of media that wants to make me relive them is very unlikely to make its way onto my computer).

      However the game manages to more than make up for all of that with an enthralling story that fully immerses the player with compelling gameplay, meaningful choice-based storytelling, great artistic vision, and ground-breaking character acting. The whole thing is expertly calibrated to deliver emotional gut-punch after emotional gut-punch.


      Hellblade is just straight-up amazing and the Melinda Juergens’ character acting is hauntingly raw and poignant.