I write science fiction, draw, paint, photobash, do woodworking, and dabble in 2d videogames design. Big fan of reducing waste, and of building community

https://jacobcoffinwrites.wordpress.com

@[email protected]

  • 17 Posts
  • 127 Comments
Joined 1 year ago
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Cake day: June 5th, 2023

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  • It’s a tabletop role playing game - like a solarpunk scifi version of DnD (or the TTRPG of your pick). The rulebook and other resources available there enable people to play it. Specifically it helps one individual (the GM) run their own campaigns/games, by giving them a suggested set of rules and a vibrant setting they can use all or some of (or just take inspiration from), and it helps the rest of a group of players to create characters and interact with the setting. Together they do a sort of collective storytelling.

    In the broader scope of what it does, hopefully it helps people who aren’t super familiar with solarpunk and it’s associated philosophies and movements to imagine a better world, other ways we could do things as a society.



  • This would lend itself to stencils pretty well though (one color, no islands), especially with a touch of spray adhesive on the back. I’ve done the symbol from one of the more common solarpunk flags, and getting the blank spot inside the gear positioned would be a little finicky if doing graffiti.

    You’d want to bridge the corners there, to make it all one piece, if you wanted to be able to put it up quickly. I was just painting a laptop so I had plenty of time to fuss with it.



  • Movim is awesome! PoVoq put a bunch of work into getting it set up and linked with Lemmy so if you have an account here, you can just start using the microblogging platform too! I use WordPress for my art and writing and Movim for my making-and-fixing-type projects, and I mostly prefer Movim - the interface is nice, it’s free, doesn’t spatter everything I write with gross ads, and it’s not corporate. I’d very much recommend it.








  • Thanks for the info! Collecting the heat and regulating it for a job like printing makes a lot of sense to me. Similarly, there’s a bunch of other tasks that wouldn’t require the same kind of precision - smelting metal in a crucible, heating metal to forge it (I’m hoping to try to build a solar forge this summer if I can get a fresnel lense from a rear projection TV), maybe heating a glassblowing furnace. Those just looked kinda small in the big space I’d laid out.

    And yeah, I know photovoltaics are more practical for most things since they line up with how we already do things. I mostly include what I think of as weird solar because solarpunk art is already lousy with photovoltaic panels but there are a ton of other ways to directly use solar for thermal and light. I really like the idea of using energy in the form we receive it to minimize conversion losses, and to put less strain on the grid/batteries. Sometimes the art goals scrape up against the other goals a bit.

    Thanks again!





  • I think so. I mean, I’ll agree that a lot of the art tagged as solarpunk is utopian, unactionable, and generally gives a poor first impression of the rest of the genre/movement. The chromed scifi megacities with trees stuck to the sides of skyscrapers are about as attainable as concept art of a flying city or a moon colony. If they never looked past the paintings on deviantart or artstation or whatever they’d probably get a pretty skewed perspective on it.

    But I’d say the answer to that is just to make more art that reflects the rest of the movement better since the answers and discussions and real life projects are all happening